Lessons Learned: Game Development

Nick Earl · Arcadia Kim · Erin Turner, Electronic Arts

Loading video...

Turner talks about lessons learned in game development. The first lesson, she says, is that the product is only as good as the people that build it.  The second lesson is to be a customer. In order to create a good product, she notes, the team was using the product everyday.  The last lesson is to know when to add more features and when to cut and ship the product.

Nov 12, 2003

More from this event

More from Nick Earl

More on this topic