Kim talks about how there is a large range in the projects at EA. Team sizes range from 30 people to 200. Development times take 10 months to 2-3 years. Some projects are original licensed intellectual property, like Lord of the Rings; others are hybrid intellectual property, like Golden Eye, based off of James Bond. Some games at EA are developed completely internally, others are partly outsourced to third party companies, and some are the result of partnerships.
Lisa Alderson, Genome Medical
Dare to Stretch Your Boundaries [Entire Talk]
Get out of your comfort zone and learn to be adaptable. Breakthroughs don't come from doing what you've always done.
Video 56 minutes
Lisa Alderson, Genome MedicalDare to Stretch Your Boundaries [Entire Talk]
Gabriel Parisi-Amon, Nebia Shower
A Burnout Manifesto [Entire Talk]
Allow yourself to pause work so you can reflect and decompress. The source of protection from burnout is grounded in your values.
Video 53 minutes
Gabriel Parisi-Amon, Nebia ShowerA Burnout Manifesto [Entire Talk]
Tracy Chou, Project Include
Debugging the Brogrammer Culture [Entire Talk]
Constantly ask yourself, 'Who's not in the room?" Championing diversity in tech will result in a more inclusive culture and better products.
Video 57 minutes
Tracy Chou, Project IncludeDebugging the Brogrammer Culture [Entire Talk]